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OPEN RESEARCH
& TOOLS

Production-born AI research published openly for the VFX and animation industry.

Our research starts on the production floor — inside real visual effects work, real animation pipelines, and real immersive builds at the highest level. When we hit a problem the industry hasn't solved, we solve it. Every method, every tool, every finding gets published openly. We do this because the field advances when serious practitioners share serious work. This is how a world-class production house contributes to the discipline.

04
Papers published
06
OSS tools
Production Research · Open Source Tools · Method Development · Field Publication · Lab Experiments · Public Documentation

What We Believe

WE RESEARCH WHAT WE CANNOT FIND ELSEWHERE.

WE BUILD WHAT THE INDUSTRY HASN'T MADE YET.

WE PUBLISH EVERYTHING.

THE FIELD ADVANCES WHEN THE WORK IS VISIBLE.

How We Work

01

PROBLEM IDENTIFICATION INSIDE LIVE PRODUCTION

02

CONTROLLED RESEARCH AND EXPERIMENTATION

03

PEER REVIEW AND REFINEMENT

04

OPEN-SOURCE RELEASE AND PUBLICATION

The Outcome

What every project in this discipline delivers.

  • Research publications
  • Open-source tools
  • Lab notes and method documentation
  • Production-ready implementations

Sydney · Global · Always in production

READY TO BUILD
SOMETHING IMPOSSIBLE?

Production-born AI research published openly for the VFX and animation industry.

LET'S TALKSEE THE WORK